Removing HEVC support wasn't their choice but probably stems from the licensing pools increasing their prices [1].
Windows media player probably sees very little usage nowadays and probably even less for HEVC, when most content playback happens via streaming and browsers today.
As for the RAM increase, well that's probably a consequence of the general trend of doing frontend engineering via JS/TS instead of using OS native frontend APIs. The advantages are more on the development side of those apps, i.e. you can hire JS UI devs way more easily, and probably LLMs know way better how to deal with a react app than an UML one.
Using 400 MB of RAM vs 100 MB of RAM is close to unnoticeable in a world of a GB+ for a single Chrome tab... And if "easier for our developers" means the end user is getting more regular updates with fewer critical issues, then it's not an uncomplicated tradeoff at all, parts of it are actually synergistic.
A single Chrome tab does not use gigabytes. In fact, this app IS a Chrome tab! It's web based, so it's using Edge, which is just Chrome in a trenchcoat.
There are 100s of processes running on my Windows without starting anything explicitly. They are using more than 10 gb of RAM. I am already feeling the consequences of this sloppiness. Especially that my IDE/compiler/emulator easily use 20+ GB. My 32 GB of memory is not enough somehow…
It does not matter how well or poorly Chrome mismanages memory, 400MB is still 400MB. If that 400MB is 10% of the free RAM after the share the OS takes, then that is a hefty toll. And the regular updates Windows 11 users are getting are famously not providing value, but taking value away. Case in point right here is the new media player.
If Google and Apple also decided to remove support for common video formats instead of just paying the slightly higher licensing fee, I might have some sympathy.
Microsoft thinks they have all the money in the world when it comes to wasting huge sums on mergers and acquisitions that go nowhere. Spend some on maintaining the user experience.
Also, with Dell and others releasing new Windows laptops with 8 Gigs of RAM, needless memory bloat is unacceptable.
> The advantages are more on the development side of those apps
I mean, I agree, but Microsoft of all companies really should be invested in building Windows native applications. If they can't be fucked to build Windows-native applications, why would anyone else?
Microsoft should be setting the example, and the high bar of what Windows-native quality software should be. It's frankly embarrassing for them that they can't or won't do it.
> The advantages are more on the development side of those apps, i.e. you can hire JS UI devs way more easily
Ah yes, we don't want Microsoft to run out of JavaScript developers to keep improving their desktop operating system in this manner. More webdevs, that's what's going to fix what ails Windows!
Windows 11 is not free software. Apple macOS, iOS, ipadOS all support HEVC and Dolby because Apple pays licensing costs, likewise Microsoft should do the same for Windows users, it is not free OS.
HEVC is provided by the official, licensed h265 standard. The open source ~HEVC-compliant codec library is x265 created by VideoLAN but was apparently not an option for Microsoft.
x265 is an encoder, not a decoder. Also, being open source doesn't matter here: an open source library, even with a patent grant, doesn't give you a license to someone else's patents.
I think what I find fascinating about this is it's a native app with no web version... and they still decided to write it in html/js. This is after Microsoft's commitment to rebuild things in WinUI.
Don't get me wrong, I totally understand the barrier of friction that native presents compared to html/js, but that barrier has lowered so much with the advent of agentic development. It just feels like things weren't thought out.
I kinda have to hand it to Microsoft for dogfooding vibecoding with Copilot to such an extent. You can't say they encourage their customers to use a bad solution while doing something different in-house.
As a part of the user-mode half of the GPU driver, GPU vendors ship media foundation transform DLLs to use HEVC hardware codecs. Don’t AMD, Intel and nVidia already pay patent royalties? I expect them to include into price of the GPUs with hardware support i.e. all of them made in the last decade.
I don't think I've ever voluntarily used their shitty media player since the classic version. MPC-BE (some folks use MPC-HC) is my goto with VLC as a backup if certain codecs don't play nice with it. I'm able to use nVidia super resolution with them as well.
> The modern Media Player is said to use around 377MB of RAM when idle, compared to roughly 103MB for the old player—about 3.5x as much memory while doing absolutely nothing.
I loved the K-Lite Codec Pack and CCCP (Combined Community Codec Pack) back in the XP days, especially while exploring MKVs and anime, but I virtually never run into a media file that VLC or MPC-HC can't play by default these days. Just drop it in and it plays.
If I understand correctly, most of what K-Lite / CCCP did was wrapping libavcodec/libavformat for the Windows APIs, so native players could use them. VLC just ships with libavcodec included, so it supports all these formats. Not sure about MPC-HC nowadays (it used to use Windows APIs, but you’d usually get it with your codec pack installer anyway).
Windows media player always sort of sucked. I remember when I discovered mplayer. What a breath of fresh air by comparison. ostensibly worse, with it's barely there user interface. But... all it did was play video, it would play anything, no more faffing about with installing codecs or different programs for different formats. No annoying ui that tried too hard to look like a piece of hi-fi gear.
I am not sure exactly what happened to it, it's maintainer moved on to other projects I imagine, it's current equivalent is probably mpv
The article mentions W11 24H2 but that might have been the only update the article had if it was first published much earlier. Might have even been an advance warning about AC-3 even before 24H2 was released.
Otherwise looks a bit deceptively like new findings just because the date at the top of the page says June 18, 2026 :\
Ugh... for the life of me I still can't understand why you can't click to play pause in VLC. Probably once upon a time it was about dvd, but the number of played dvds compared to pirated mk4 is probably one to a billion.
Can't wait for said professional software to eventually decide that Electron's the way to go as well, and make shittier new versions, but cross-platform.
(I don't know if this can be sarcasm anymore.)
What is Windows's moat among the business crowd? Is it the "can't get fired if they buy Windows" mantra?
The "power user" group which was traditionally completely Windows users is seeing some shifts to Linux. Linus Tech Tips' recent Linux switch tests went really well for Linux:
I think Media Player is there just to have a built in option. Can’t say I’ve ever seen anyone use it, even non-techies install some other player in my experience.
The lack of codecs takes us back 20 years when everyone was installing codec packs. Both the Dolby and HEVC extensions now come from alternative codec packs. Not a real problem but does signal a degradation of the experience to the level that was usually considered the “downside” for Linux.
Always a good idea to run alternatives to every software that might pull the rug from under you. Always be ready to switch when the experience starts to stink.